Although i can’t call myself a ‘hardcore fan’ of the Creative Assembly Total War series (having joined in at the second game Medieval) it has definitely kept my attention throughout. For those of you who don’t know of the Total War games, they are based at key periods in history and although you as a player to command & govern the nation of your choosing around that time period in a sandbox mode. Whilst including historical events, for example the Crusading wars of the medieval era, you ultimately have the control to say whether or not your nation is involved alternatively on a bigger scale you may be playing as the British Empire during the American War of Independence and win the war, claiming all of North America in the name of Queen & Country. The Total War series thus far has covered the following:
- Shogun: Total War – set in feudal Japan
- Medieval: Total War – set in medieval Europe
- Rome: Total War – Set in the roman republic
- Medieval II: Total War – the sequel to the original set in medieval europe
- Empire: Total War – set in the 18th century of european empire building
- Napoleon: Total War – set during the Napoleonic wars in europe
- Total War: Shogun II – sequel to the original set in 16th century / medieval Japan
- Total War: Rome II – latest installment returning to the era of the Roman Empire
Rome: Total War was by far the biggest innovation in the series, it took the game from flat characters to 3D ones with a huge system overhaul expanding the game dramatically. Now Creative Assembly have returned to the era of the Roman Empire for a sequel where the graphics and game has once again been completely overhauled. Ranging from the Spanish coast to the exotic kingdoms of the east Rome II allows the player to command various factions such as Rome, Carthage, Macedon, Sparta & many more.
Last wednesday i was fortunate enough to attend a Creative Assembly gathering in Soho, London where i had the opportunity to play the game itself. Firstly it is stunning, the in game graphics have reached a level never before seen in a game of this level, Roman Legions have never looked so awesome. The terrain detail was extremely detailed and the realism of the water, games have just never looked this beautiful. The visual spectacle of hundreds of soldiers clashing on the battlefields of Total War: Rome 2 is certainly a sight to behold. Surveying the battlefield and seeing tiny troops from a distance offers a sense of the huge scale of the battles, while focusing the camera on an individual soldier offers real in depth viewing with amazing animations.
Many fans will welcome the improvements to the AI system in Rome II, it will now take full advantage of terrain during skirmishes, maneuvering to attack you from the side or rear. It’ll also keep reserves during battles in order to reinforce failing lines, during city sieges it even recognises areas of strategic importance and will go out of the way to place units in guarding positions leading up to say markets or forums. The Ai is constantly evaluating the battlefield and reacting to every movement you make which ensures that conflicts are much more than just two sides charging head on at one another.
The campaign map looks superb, much bigger than the previous game and so many additions from city building to even introducing edicts in your regions to please the people and influence politics. The prologue allows you to play through the days of early Rome, before the region of Italy was unified, really taking you down the roots of history.
I am really excited for this game, i am quite literally counting the days down till September 3rd. And may i also say a huge thank you to Creative Assembly, not only for creating this masterpiece but also throwing the event in London last week and allowing us all to meet some of the team behind it. Check out the gallery below.